AI Insights · Timothy · June 2021
Top 5 Character Collection Games on iOS in Latin America, Q2 2021
Character collection games showed varying trends in Latin America on iOS during Q2 2021. Here’s a detailed look at their performance.
During the second quarter of 2021, character collection games on iOS in Latin America experienced diverse trends in terms of downloads, revenue, and active users. Here’s a detailed look at the top five games in this category.
Free Fire from Garena International I Private Limited saw notable fluctuations in its weekly revenue, peaking at approximately $1.6M in mid-April. Weekly downloads hovered around 135K to 155K, with a slight dip in May but rebounding towards the end of June. The game maintained a robust user base, with weekly active users ranging from 5.4M to 6.1M, peaking in early June.
Subway Surfers by Sybo Games ApS showed relatively stable performance with a steady increase in weekly downloads, reaching around 73K by the end of June. The game’s weekly revenue remained modest, peaking at $2.6K in late May. Weekly active users saw an upward trend, growing from 1.3M in early April to approximately 1.5M by the end of June.
League of Legends: Wild Rift from Riot Games displayed a marked decline in weekly downloads, starting at over 1M in late March and dropping to around 16K by the end of June. Weekly revenue also saw a decrease, with the highest being around $84K at the end of March, tapering to roughly $38K by late June. Active users followed a similar downward trend, decreasing from 871K in late March to approximately 259K by the end of June.
Clash Royale by Supercell showed a positive trend in weekly revenue, peaking at $246K in early June. Weekly downloads rose steadily, reaching about 64K in early June. The game also saw growth in active users, increasing from 1.1M in late March to over 1.5M by late June.
Mario Kart Tour from Nintendo Co., Ltd. maintained consistent weekly downloads, averaging around 34K to 38K. The game’s weekly revenue was relatively stable, peaking at $20.7K in mid-April. Active users fluctuated slightly, ranging from 301K to 369K throughout the quarter.
These insights highlight the dynamic nature of the character collection game market in Latin America. For more detailed data and analysis, visit Sensor Tower.